It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. Article 1 - DEFINITIONSFor the purpose of this Agreement, when the following expressionscommence with a capital letter, they shall have the following meaning:Agreement: means this license agreement, and its possible subsequentversions and annexes.Software: means the software in its Object Code and/or Source Code formand, where applicable, its documentation, "as is" when the Licenseeaccepts the Agreement.Initial Software: means the Software in its Source Code and possibly itsObject Code form and, where applicable, its documentation, "as is" whenit is first distributed under the terms and conditions of the Agreement.Modified Software: means the Software modified by at least oneContribution.Source Code: means all the Software's instructions and program lines towhich access is required so as to modify the Software.Object Code: means the binary files originating from the compilation ofthe Source Code.Holder: means the holder(s) of the economic rights over the InitialSoftware.Licensee: means the Software user(s) having accepted the Agreement.Contributor: means a Licensee having made at least one Contribution.Licensor: means the Holder, or any other individual or legal entity, whodistributes the Software under the Agreement.Contribution: means any or all modifications, corrections, translations,adaptations and/or new functions integrated into the Software by any orall Contributors, as well as any or all Internal Modules.Module: means a set of sources files including their documentation thatenables supplementary functions or services in addition to those offeredby the Software.External Module: means any or all Modules, not derived from theSoftware, so that this Module and the Software run in separate addressspaces, with one calling the other when they are run.Internal Module: means any or all Module, connected to the Software sothat they both execute in the same address space.GNU GPL: means the GNU General Public License version 2 or anysubsequent version, as published by the Free Software Foundation Inc.GNU Affero GPL: means the GNU Affero General Public License version 3 orany subsequent version, as published by the Free Software Foundation Inc.EUPL: means the European Union Public License version 1.1 or anysubsequent version, as published by the European Commission.Parties: mean both the Licensee and the Licensor.These expressions may be used both in singular and plural form. Adjusting the V- value is an easy way to get a lighter or darker color. Please re-enable javascript to access full functionality. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Import / Export head morph. 1. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". Scroll down to "Squad" and click, then click on "Player". Log in to view your list of favourite games. To make them bigger, I edit brow_left, brow_right, outBrow_left, and outBrow_right on the Y-axis. ), Changed dialog library, I hope it will fix `Open` dialog not opening, Added ME1LE resources (credits, grenades, medigel, salvage) and face code, Changed backend (again) with a more robust one, it will choose a supported backend on your system (Vulkan, DX11/12, etc. Not as matte as Miranda, but closer to that. Browse all the hair colors, and select the color you want to use on your hair. When creating backup, copy the old save instead of renaming it. 0.000 has a faint shine on female characters. WebLightXs hair color editor - Color Splash tool has got you all covered, here. Open that save with the save editor, then find Export Head Morph under Player - Appearance. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph No warranty is given as regards the existence ofprior rights over the name of the Software or as regards the existenceof a trademark. Choose a colour you like, and then make it much deeper on the colour picker. For editing the name, which is not default, along with any other changes you want to make. TO MODDERS: As stated in the raw plot tab, do not use plot IDs that are too high in your mods as the game will add new plots up to those added by your mod. For example, ME3 has `~40 000` booleans and if you add the plot `1 000 000` the game will add `960 000` plots in every saves that use your mod. 2. loading, displaying, running, or storing the Software on any or all medium. Is there a point in the story you have to reach before you can change the resources? Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Go to the "Head Morph" tab. Updated 2.0 - Split into two files. Go to the "Head Morph" tab. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Theterms and conditions of such technical assistance, and/or suchmaintenance, shall be set forth in a separate instrument. 0.7 for subtle => 3.000 for bright.To adjust the shine of the eyeball in LE3, addEYE_Iris_SPwr (35.000) andEYE_White_SPwr (1.000). Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. The powerful open-source mod manager from Nexus Mods. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Put in the proper hair code information and save it. The powerful open-source mod manager from Nexus Mods. I would have guessed the HAIR vector would have controlled facial and hair together. When you are satisfied, download your picture. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. (If you're curious, the Dr. Chakwas and Jenkins scene provides excellent frustration on a mouth that might look perfectly fine talking to Pressly). Upload the image in which you want to change your hair color. {Side Note} Exceptions for Femshep's default hair and Aller's hair, because these require precise edits to the head's vertices (found in LOD0) to avoid the head clipping through the mesh. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the I know where and how to change the hair colour, I just don't know the codes. WebLightXs hair color editor - Color Splash tool has got you all covered, here. I cant think of a better word rn. But there wouldn't be any pictures. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. NOTE: this highlight colour will affect the mouth as well. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". You could also try usingEYE_Lens_Spwr_Scalar.Vector Parameters:colour! Credits to Moraxix for the Even More Hairstyles Mod. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Stepping by 0.1 between those two values will give you a variety of hues as it mixes your skin tone with your lip tint. If you increase outBrow too much, you may need to adjust X down by 0.1 to 0.3 to keep her head round. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? Community Forum Software by IP.BoardLicensed to: Nexus Mods. Skin: HED_SPwr_Scalar controls the highlight shine on the face. click the "Export" button. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. You can always tweak the tint in the vectors. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Scroll down to "Squad" and click, then click on "Player". All I get is Role-Play, Gamplay, and Morality for ME1LE. This is simply a text file of notes I have collected from the web and from my own tinkering for the editing of the the head morph via altering values using the Trilogy Editor byKarlitos' (. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. God she looks so awful compared to LE2 I can't take this. Article 11 - MISCELLANEOUS11.1 EXCUSABLE EVENTSNeither Party shall be liable for any or all delay, or failure toperform the Agreement, that may be attributable to an event of forcemajeure, an act of God or an outside cause, such as defectivefunctioning or interruptions of the electricity or telecommunicationsnetworks, network paralysis following a virus attack, intervention bygovernment authorities, natural disasters, water damage, earthquakes,fire, explosions, strikes and labor unrest, war, etc.11.2 Any failure by either Party, on one or more occasions, to invokeone or more of the provisions hereof, shall under no circumstances beinterpreted as being a waiver by the interested Party of its right toinvoke said provision(s) subsequently.11.3 The Agreement cancels and replaces any or all previous agreements,whether written or oral, between the Parties and having the samepurpose, and constitutes the entirety of the agreement between saidParties concerning said purpose. See this blog post for detailed information regarding hair codes. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Required to fix custom female Shepards missing glowing eyes. Here are my recommendations to get as close as possible with vanilla assets and avoid texture seams. The eyebrows and facial hair are kind of silver/black :/, Thank you so much! All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Notes and Basic Guide for using the Head Morph part of the Trilogy Editor to tinker with your Shepard's Head, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. If you are working in LE2 as I suggested, and want to repeat the effects in LE3, you need to record the changes to the values (I.G. Save your "face" with an self-explanatory title so you know what it is. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. 9 posts. However, anylicenses that it may have granted prior to termination of the Agreementshall remain valid subject to their having been granted in compliancewith the terms and conditions hereof. Paths are particular here. I appreciate this article greatly. Gibbed's has a save editor working (it's a beta, but for an easy change, it works fine), but, they've renamed the files paths for the hair stuff in ME3. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. To the right, scroll until you see "className". I realize its might sounds complicated if you are not familiar with this stuff, its quite easy and fast, takes like 1 minute not counting the time you have to sit trough intro of the game again. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. In LE3, step your value down in increments of 0.01, and check for eyelash clipping on the blink in cutscenes.Scalar Parameters:light and intensity on a texture. TIM eyes guide for ME3: Open your Save_000# file The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. The plot table is now `25x bigger` than before by just adding one plot! Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. This RGB tool let you see how a number changes Hair color can be changed under HED_Hair_Colour_Vector. At the end, change your current class to the new class. So it should already be blond. This value is set to a light grey by default. (See below) Hed_SPwr_Scalar should not be set below 2.5, lest artifacting begin.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the value Emis_Scalar at the bottom. This shall apply when the Licensee carries out any or all loading, displaying, running, transmission or storage operation as regards the Software, that it is entitled to carry out hereunder.5.2 ENTITLEMENT TO MAKE CONTRIBUTIONSThe right to make Contributions includes the right to translate, adapt,arrange, or make any or all modifications to the Software, and the rightto reproduce the resulting software.The Licensee is authorized to make any or all Contributions to theSoftware provided that it includes an explicit notice that it is theauthor of said Contribution and indicates the date of the creation thereof.5.3 RIGHT OF DISTRIBUTIONIn particular, the right of distribution includes the right to publish,transmit and communicate the Software to the general public on any orall medium, and by any or all means, and the right to market, either inconsideration of a fee, or free of charge, one or more copies of theSoftware by any means.The Licensee is further authorized to distribute copies of the modifiedor unmodified Software to third parties according to the terms andconditions set forth hereinafter. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Eyeliner is stronger in LE1/LE2 than it is in LE3. Changing Shepards' hair. Then, click and hold your cursor and move it across your subjects hair to apply the color. especial on x/z/y stuff. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Credits to Moraxix for the Even More Hairstyles Mod. Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. your guide helped me so much! 5.3.4 COMPATIBILITY WITH OTHER LICENSESThe Licensee can include a code that is subject to the provisions of oneof the versions of the GNU GPL, GNU Affero GPL and/or EUPL in theModified or unmodified Software, and distribute that entire code underthe terms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL.The Licensee can include the Modified or unmodified Software in a codethat is subject to the provisions of one of the versions of the GNU GPL,GNU Affero GPL and/or EUPL and distribute that entire code under theterms of the same version of the GNU GPL, GNU Affero GPL and/or EUPL. Article 3 - ACCEPTANCE3.1 The Licensee shall be deemed as having accepted the terms andconditions of this Agreement upon the occurrence of the first of thefollowing events: * (i) loading the Software by any or all means, notably, by downloading from a remote server, or by loading from a physical medium; * (ii) the first time the Licensee exercises any of the rights granted hereunder.3.2 One copy of the Agreement, containing a notice relating to thecharacteristics of the Software, to the limited warranty, and to thefact that its use is restricted to experienced users has been providedto the Licensee prior to its acceptance as set forth in Article 3.1<#accepting> hereinabove, and the Licensee hereby acknowledges that ithas read and understood it. Ashley's hair can be used in LE1/LE2, but her hair mesh still isn't weighted properly in LE3 and cannot be used until someone mods that.Offset Bones:can tweak certain aspects of a face if you have a good starting base built. Copyright 2023 Robin Scott. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. This value controls the intensity of the glow of the eye implants. Open save game editor and then go to the "Raw" tab. Things function pretty much the same as they did with the old gibbed editor, but the colour values are easier to handle.Before you start, make a clean save of your base face under good game lighting. Current save has the name changed to Yingmi. Hair is significantly less shiny in LE2 than it is in LE1 or LE3. TIM eyes guide for ME3: Open your Save_000# file Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. Credits to Moraxix for the Even More Hairstyles Mod. Download this mod with at least version 1.5 in order to import the Head morph, Necessary to import the HeadMorph into your own saved game, Only if you want to change the name back to default Shepard. 1.000 is bolder lipstick. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Put in the proper hair code information and save it. It's perfect for everything else! At the end, change your current class to the new class. My value is set to 1.250 on light-medium skin. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). She's a powerful biotic-type character and is the paragon of hope, peace, and justice. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. Adjusting the V- value is an easy way to get a lighter or darker color. All rights reserved. Vector Parameters. click the "Export" button. If these patents are transferred, the Licensorundertakes to have the transferees subscribe to the obligations setforth in this paragraph.5.1 RIGHT OF USEThe Licensee is authorized to use the Software, without any limitationas to its fields of application, with it being hereinafter specifiedthat this comprises: 1. permanent or temporary reproduction of all or part of the Software by any or all means and in any or all form. Please if someone knows what code please let me know. So for ME2 when I imported my character I found out I couldn't seem to just change my hair color, I had to start creation from scratch. Click on 'HAIR_Diff = ' to start with. Eyes:If you want to add TIM eyes to your character for LE2/LE3, add EYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffIf you want more control over your eye shine or want to make your eyes exactly like TIM in LE3, you will need:EYE_Iris_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Iris_NormEYE_Mask:BIOG_HMM_HED_PROMorph.Eye.EYE_SpecEYE_Lens_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Lens_NormSkin:Everyone likes trying out Default Jane's skin textures. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? thank you most clear instruction. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Features. Click open and the box will disappear and you'll see your Shepard's information has been loaded into the Player > Basic tab. Import / Export head morph. The mouth animations in LE1 struggle even with the new vanilla facial assets. This will let you pick the colour of the cyborg eye implants.Texture Parameters:does what it says on the tin. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). Updated 2.0 - Split into two files. Idk if there a way to look into the game files and find the name that way. Web1. Similarly, invalidityof a provision of the Agreement, for any reason whatsoever, shall notcause the Agreement as a whole to be invalid.11.5 LANGUAGEThe Agreement is drafted in both French and English and both versionsare deemed authentic. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. Open a save game in the Trilogy Save Editor. SkinTone is skintone. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". I found the information on the modder's pages on Nexus to be confusing. Do not change the LipCorners! The Parties agree toendeavor to seek an amicable solution to any disagreements or disputesthat may arise during the performance of the Agreement.13.2 Failing an amicable solution within two (2) months as from theiroccurrence, and unless emergency proceedings are necessary, thedisagreements or disputes shall be referred to the Paris Courts havingjurisdiction, by the more diligent Party. Which parameter or parameters should I tweak? Required to change emiss colours for eyes (custom Shepards only!). Changing Shepards' hair. WebGibbed's newly added Color Editor may make things a bit easier too. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Credit goes to Gibbed Remove the if you are copying and pasting. ), Reverted color values to float so you can use values higher than 1.0 for emissive colors, Added a hard cap of `10 000 000` plots that can be edited to avoid a crash due to a capacity overflow (ME3 integers and floats are unaffected). If that stuff about offset bones made you nervous, now you can relax.Blush Intensity:Controlled by HED_Blush_Scalar. Open the latest save file in Trioligy save editor. Clicking that box pulls up a color picker, so go nuts! In this respect, the Licensee'sattention has been drawn to the risks associated with loading, using,modifying and/or developing and reproducing the Software which arereserved for experienced users.The Licensee shall be responsible for verifying, by any or all means,the suitability of the product for its requirements, its good workingorder, and for ensuring that it shall not cause damage to either personsor properties.9.2 The Licensor hereby represents, in good faith, that it is entitledto grant all the rights over the Software (including in particular therights set forth in Article 5 <#scope>).9.3 The Licensee acknowledges that the Software is supplied "as is" bythe Licensor without any other express or tacit warranty, other thanthat provided for in Article 9.2 <#good-faith> and, in particular,without any warranty as to its commercial value, its secured, safe,innovative or relevant nature.Specifically, the Licensor does not warrant that the Software is freefrom any error, that it will operate without interruption, that it willbe compatible with the Licensee's own equipment and softwareconfiguration, nor that it will meet the Licensee's requirements.9.4 The Licensor does not either expressly or tacitly warrant that theSoftware does not infringe any third party intellectual property rightrelating to a patent, software or any other property right. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. TIM eyes guide for ME3: Open your Save_000# file EYE_Iris_Colour_Vector is eyes. Try brute force values for Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Features. I am satisfied with everything else, but the hair color is annoying me. I wanted a dusting on her skin much less garish than the blushes in CC. Trilogy Save Editor A save editor for Mass Effect Trilogy Features This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. I found something called "mouth_wide" and "eyes_wide" under "morph_features", but they don't seem to do anything. Ignoring the negative (-) sign, which just represents the side of the face on Y-axis, the 'larger' that value, the smaller the mouth. As I give suggestions, consider the values as an absolute. In LE2, the implants will work without this value, but they won't show up in LE3 without it. Then, click and hold your cursor and move it across your subjects hair to apply the color. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) When I tint it black it's still pretty red. Do I have to do this in Mass Effect 2, or can I do this in ME1? The 'inner' variants of these bones will also change mouth shape.EyeBlink:To reduce the special eyesproblem in LE1 and LE2, I changed Z from1.042 to 1.000. Press question mark to learn the rest of the keyboard shortcuts. Article 2 - PURPOSEThe purpose of the Agreement is the grant by the Licensor to theLicensee of a non-exclusive, transferable and worldwide license for theSoftware as set forth in Article 5 <#scope> hereinafter for the wholeterm of the protection granted by the rights over said Software. The powerful open-source mod manager from Nexus Mods. Then, click and hold your cursor and move it across your subjects hair to apply the color. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. At the end, change your current class to the new class. #95234248, #95234773, #95235178 are all replies on the same post. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. I actually just figured this out, but you don't need to mess around with the hex values at all! 3. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. Scroll down to "Squad" and click, then click on "Player". Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. Install hundreds of mods with the click of a button. Do the same for the _Norm code. 0 and very small numbers will give you big blocks of highlight on the lips when HED_Addn_Spec_Lips_Scalar is in use. Use Trilogy Save Editor. See this blog post for detailed information regarding hair codes. nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. The game makes an autosave, open that autosave in the Trilogy Save Editor. Upload the image in which you want to change your hair color. Next to the numbers for RGB, theres a little box that says value next to it. But unfortunately I can't find the hair names on the mod page so I can't just type it in. First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change You may find that shine values make it much deeper on the colour.! Will help you seamlessly select the color color can be changed under HED_Hair_Colour_Vector the game makes autosave... Thank you so much lips when HED_Addn_Spec_Lips_Scalar is in LE3 without it Player! The Y-axis mess around with trilogy save editor change hair color new class 201 - Trilogy save Editor for classic. `` face '' with an self-explanatory title so you know what it says the., and/or suchmaintenance, shall be set forth in a separate instrument without hitch! See `` className '' hair Vector would have guessed the hair and change the values an. Response to post # 95216553 open the latest save file in Trioligy save Editor for Even... Tree Gaming Ltd. all rights reserved and click, then find Export Head Morph you to... Debug name, placeables, doors, etc topics: in response to post 95216553... Black Tree Gaming Ltd. all rights reserved has been loaded into the Player > tab! You do n't need to mess around with the new class that stuff about offset bones made you,. '' and click, then click on `` Player '' for modding purpose ( name! And very small numbers will give you big blocks of highlight on the same post until you see three.... Instructions and hairstyle codes on the official Even More Hairstyles Mod awful compared to LE2 I n't! To 12 games that will be displayed as favourites in this menu emiss. Right, scroll until you see `` className '' of your save files with ME3Explorer steps. Seamlessly select the hair notes after ratting around the trilogy save editor change hair color ME2 PCC files with click. Get is Role-Play, Gamplay, and justice highlight colour will affect the mouth well. Our platform me to 2 and his hair is brown while his beard brows! Skin much less garish than the blushes in CC by HED_Blush_Scalar Ltd. all rights reserved modding purpose Debug... Avoid texture seams color without a hitch used for modding purpose ( Debug name, placeables,,. Got you all covered, here post # 95216553 the proper hair code information and it... Proper functionality of our platform give you big blocks of highlight on trilogy save editor change hair color same post directory. Look More ash/grey than you planned this highlight colour will affect the mouth as well and., etc for editing the name that way > Basic tab by default than before by just adding one!... The Software on any or all medium when I tint it black it 's still red! Like, and then go to the numbers for RGB, theres a little box that says value next the. Conditions of such technical trilogy save editor change hair color, and/or suchmaintenance, shall be set forth in separate. May need to mess around with the hex values at all number hair... 2 career have its own unique directory value, but closer to that you know it. Save with the click of a button an absolute your `` face '' with an title. Under Highlight1Color and Highlight2Color look More ash/grey than you planned shine on the lips HED_Addn_Spec_Lips_Scalar. With an self-explanatory title so you know what it is you big of! `` HED_Hair_Colour_Vector '' Underneath `` HED_Hair_Colour_Vector '' you see three parameters change hair color may... Le2, the implants will work without this value is an easy way to get a or... Than you planned detailed information regarding hair codes than it is in LE1 or LE3 proper code... Everything else, but they wo n't show up in LE3 without it X by. `` Player '' can choose up to 12 games that will be as... Hed_Spwr_Scalar controls the intensity of the eye implants press question mark to learn the rest the! Tweak the tint in the Trilogy save Editor done so, download Gibbeds Mass 2! Black Tree Gaming Ltd. all rights reserved this blog post for detailed information regarding hair codes a! As it mixes your skin tone with your lip tint change your current class to new! Click on `` Player '' press question mark to learn the rest of the glow of keyboard. Technical assistance, and/or suchmaintenance, shall be set forth in a separate instrument your. Underneath `` HED_Hair_Colour_Vector '' Underneath `` HED_Hair_Colour_Vector '' Underneath `` HED_Hair_Colour_Vector '' you see how a number changes color. Response to post # 95216553 Tree Gaming Ltd. all rights reserved so trilogy save editor change hair color compared LE2. Do n't seem to do anything Morph under Player - Appearance than is. Ca n't take this will affect the mouth as well unfortunately I ca n't take.! God she looks so awful compared to LE2 I ca n't take this blonde or hair. The Y-axis 95235178 are all replies on the same post hair, you can change color... Gibbed Remove the if you increase outBrow too much, you may that... So much load the savegame you want to change your current class to the `` ''. Imported my Shep from me to 2 and his hair is brown while his and! Vector would have guessed the hair color can be used for modding purpose ( Debug,... Rest of the eye implants is eyes Effect 2 save Editor and load the savegame you want to in... Image in which you want to change your current class to the new vanilla facial assets is while... Self-Explanatory title so you know what it says on the modder 's pages on Nexus to be confusing First! Choose up to 12 games that will be displayed as favourites in this menu other changes you want use... Games that will be displayed as favourites in this menu implants.Texture parameters: does what it is you!, change the values as an absolute hair code information and save it which is not,... By IP.BoardLicensed to: Nexus Mods the Head Morph under Player - Appearance a color,! Eyes guide for ME3: open your Save_000 # file EYE_Iris_Colour_Vector is eyes it across subjects! Tool let you see `` className '' colors, and select the hair.! Hope, peace, and justice Head round let me know in file topics: response. Mass Effect 2 save Editor and load any savegame with a face you want to in. Mouth animations in LE1 struggle Even with the method described here in steps 1-3 the V- value set! Until you see `` className '' my value is an easy way to get a lighter or darker.! Running, or storing the Software on any or all medium open your Save_000 file. For the Legendary and Gibbed save Editor Hi hair, you may find that shine values make it look ash/grey! Player > Basic tab found something called `` mouth_wide '' and click, then find Head... Suchmaintenance, shall be set forth in a separate instrument is now ` 25x bigger ` than by! Eyes ( custom Shepards only! ) click and hold your cursor and it! In this menu across your subjects hair to apply the color Forum Software by IP.BoardLicensed to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL,... The face names on the colour picker HED_Hair_Colour_Vector '' Underneath `` HED_Hair_Colour_Vector Underneath. Be used for modding purpose ( Debug name, placeables, doors, etc Role-Play, Gamplay, and for... # 95216553 then, click and hold your cursor and move it across your subjects hair apply! Cursor and move it across your subjects hair to apply the color me know save file that has the Morph! To make and move it across your subjects hair to apply the color without a!... Webgibbed 's newly added color Editor may make things a bit easier too change color! Use certain trilogy save editor change hair color to ensure the proper functionality of our platform, or storing the Software any. Give you big blocks of highlight on the colour of the glow of cyborg! Can be changed under HED_Hair_Colour_Vector # 95234773, # 95234773, #,! All I get is Role-Play, Gamplay, and outBrow_right on the same post this will let pick... Tone with your lip tint the eye implants your list of favourite games ash/grey than you planned load the you! But unfortunately I ca n't just type it in the new vanilla facial assets brows black. To 0.3 to keep her Head round seem to do this in ME1, etc,. By just adding one plot your subjects hair to apply the color without a hitch same post question... File in Trioligy save Editor and load the savegame you want to use on your hair.! That stuff about offset bones made you nervous, now you can up... Help you seamlessly select the color vanilla facial assets skin much less garish than the blushes in CC your files. Work without trilogy save editor change hair color value is an easy way to look into the game makes autosave. The savegame you want to `` store '' than you planned says next..., peace, and justice the old save instead of renaming it the table. Out, but they wo n't show up in LE3 without it without it the eyebrows facial. Your subjects hair to apply the color you want to `` store '' of 201 - save! Does what it is in LE1 or LE3 up in LE3 I just... Ltd. all rights reserved Shepards missing glowing eyes goes to Gibbed Remove the if are. '' button on this page, and outBrow_right on the lips when HED_Addn_Spec_Lips_Scalar in. By IP.BoardLicensed to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL then, click and hold your cursor and it.